SuperTuxKart 0.5

SuperTuxKart is a free cross-platform, kart racing game.

The 0.5 release of SuperTuxKart is out!  Like 0.4, this release uses bullet physics instead of the original PLIB based physics.  This release also has a skidding preview.

To get certain tracks, & gamemodes-- you must unlock them, by beating certain challenges; the challenges are fairly easy, but if you get stuck and just can't beet one, it is fairly easy to cheat- it just takes a ;little snooping around the config file.

You have more tracks to choose from, and some old ones have been improved.  Various options around the menu have been condensed and rearranged.

Some poeple complain about the multiplayer mode, the complain about there not beind network support and haviing 4 players on a single keyboard; but STK alows using USB gamepads for input, also if you find your kart drifting to one side because the joystick sticks to oneside- you can customize the dead-zone values, this can't be accessed via the GUI yet, but it is still simple to do.  You simple open the config file in a text ediitor of your choice, (if your on a mac, just open the "Open Config File" script that cam with the game; for other unix-based systems, the config file is at "~/.supertuxkart/config"~)  and go down to a section that looks like this--

      (stick-configs
         (count 4)
         (stick-1
           (id "Saitek P990 Dual Analog Pad")
           (preferredIndex 0)
           ; 0 means that the default deadzone value is used.
           (deadzone 20000)
         )
You can now adjust the dead-zone value; try number like: 15000 & 40000.
The game can now also remember your gamepads controls if you plug gamepad into a different port than you when you originally set it up.

SuperTuxKart's source and binaries for Mac, Windows & Linux can be downloaded at the game website.